/*
 *  RADIANCE - An Android 2D turn-based tactics-rpg game.
 *  
 *  Copyright (C) 2011  VagosDuke (vagosduke@gmail.com)
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *  
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *  
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
/**
 * @author VagosDuke
 */

package org.anddev.engine.variables;

import android.graphics.Point;


public class GPoint extends Point{
	
	/**
	 * 
	 */
	private static final long serialVersionUID = 5879405235472152839L;
	
	////////////////////
	//	Constructor
	////////////////////
	public GPoint(int x, int y) {
		this.x = x;
		this.y = y;
	}
	
	public GPoint(GPoint point) {
		this.x = point.x;
		this.y = point.y;
	}
	
	public GPoint add (Point b) {
		/**
		 * Returns a NEW point by adding the coordinates of the 2 points
		 */
		return new GPoint((this.x + b.x), (this.y + b.y));
	}

}
